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AI Insights · Timothy · April 2024

Top 5 Pixel Games on iOS in Slovakia for Q1 2024

In Q1 2024, the top 5 pixel games on iOS in Slovakia displayed varied performance metrics, with some apps showing steady growth in revenue and active users while others fluctuated.

Top 5 Pixel Games on iOS in Slovakia for Q1 2024

In the first quarter of 2024, the top 5 pixel games on the iOS platform in Slovakia exhibited varied performance patterns. The data, sourced from Sensor Tower, provides a comprehensive view of weekly downloads, revenue, and active user trends.

Color by Number:Coloring Games had a mixed performance throughout the quarter. Weekly revenue peaked at around $213 in the first week of January, followed by a decline and then a resurgence, reaching $204 in the last week of February. Downloads saw a similar pattern, starting strong at 214 in the first week and dropping to 86 by mid-March, only to rise again to 121 by the end of the quarter. Active users started at 724 in early January but experienced a steady decline, ending the quarter at 494.

Galaxy Attack: Alien Shooter showed a more fluctuating revenue pattern. It began with $124 in the first week of January, surged to $341 by the end of February, and then settled at around $113 in the last week of March. Downloads were relatively low, peaking at 71 in late January and maintaining a modest range between 33 and 47 for the rest of the quarter. The game saw a steady increase in active users, starting from 109 and peaking at 200 in early March.

Stardew Valley demonstrated consistency in revenue, with figures ranging from $110 to $201 throughout the quarter. Downloads were minimal, with a significant spike to 28 in the last week of March. Active users showed a gradual increase, starting at 20 and reaching 51 by the end of Q1.

Growtopia experienced notable revenue fluctuations. The game started with $111 in the first week of January, peaked at $326 in mid-February, and settled at around $105 by the end of March. Downloads were negligible, with only a few instances of activity noted in early February and the last week of March. No active user data was provided for this game.

Terraria maintained a steady revenue stream, ranging from $102 to $147 throughout the quarter. Downloads were minimal, with occasional spikes to 3 in early January and the last week of March. No active user data was available for Terraria.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024